[I should never let Dr. Nightmare review female figures. He seems to stick with red-heads, this time it's Hawkgirl of the DC Universe Classics line. Did Mattel manage to make another great figure for Wave 8, or are Hawkgirl's wings clipped? Read on to find out! -TAO]
Name: Hawkgirl
Line: DC Universe Classics, Wave 8, Figure 7
Manufacturer: Mattel
Released: 2nd Quarter 2009
Price: Retail: $11.99-$13.99, Online: $12.99-$15.99
Scale: 6.00 in. (figure is 6.20 in. tall)
Accessories: Mace, sword, and spear
Collect & Connect Piece: Display stand

There's a feeling of blandness to the figure because of
the plainness of the costume, but there are very few things to nitpick
about here. The muscles are accurately sculpted (even the ears look
nice) and there are even neat fingernails on the hands. They aren't
painted though because Hawkgirl isn't one for vanity, you know, despite
wearing earrings and what appears to be lipstick, lol. The "bird-legs"
on the boots, the straps of the tank-top, and "buckle" on the belt are
sculpted too (also, it looks like the belt is a separate glued-on
piece, but is flush with the pelvis). The main problem with the
figure's sculpt is the visible mold-lines in obvious locations, though
you can't really blame the sculptors for this, lol. The belt has a
glaring one that makes the Hawk-symbol crooked and the shoulders have a
ton of flash (excess flakes of plastic) that needs to be scraped-off, a
risky maneuver that may chip the paint.
This is the first time I've seen the 4 Horsemen's sculpt on bare female
arms in person, it's not too disappointing; The female DCUC figures
tend to have unusually skinny arms. Adding only even a millimeter to
their girth would help tremendously, buy hey, we're not the
professionals here, the 4H must have a good reason for keeping them as
they are. The hips truly shine, they still function like the standard
DCUC Hip but the joint is completely invisible! No bulky Harley-hips,
these are smooth and sleek, a perfect look for an avian character.
The blandness of the costume is balanced by the intricate detail on the
hair, wings, and weapons. Even the tips of the mask have
feathered-detail, which is appreciated, but then soured by the ugly
mold-line running across the top of the head. This is a seriously
creepy mask! It's large and imposing, dark and mysterious, and
thankfully doesn't give Hawkgirl the "horse-face effect" Hawkman has.
The chin is suitably "pointy" to match the sharp angles of the mask.
The wings are spectacular, large, light-weight (made with resin?), and
poseable. They're attached to a single large hinge in the middle of the
back which opens them left to right, and honestly, it's ugly.
Mercifully, the giant hinge is just glued-on, not sculpted-on, so you
can remove the wings with a little work.They could have done better
here, and only time will tell what brilliant solution they come up with
in the future (they did fix the old ugly female hips after all). The
wings also have a swivel at the middle-top to stretch them out even
farther, you can get some frightening and inspiring poses out of them.
This is the sexiest female sculpt so far in this line, the shoulders
even look a bit broad, adding a sense of power to the figure. Also, I
swear, it's as if the 4H spent hours perfecting her breasts, they're
awesome. Is being too perfect a flaw? No, no it's not, but making a
character 6.2 inches tall, who is supposed to be about 5'9'', is a flaw.
Sculpt Score: 9 / 10

At first glance, it looks like the paint is flawless, and that's
because 98% of it is. That is an amazing feat for a mass-produced
figure, BUT, the small percentage of sloppyness is in one of the most
visible areas! The mask-line around the mouth is a little blurry and
very sloppy on the right side. Easily fixable, but the lips are the
main problem because the lipstick is a bit blotched on the left side.
It looks like she put it on in a hurry on her way out to thwack someone
with the mace. The rest of the paint really is exceptional. Almost
everything has a non-reflective sheen so the figure doesn't look
plasticky. The skin, shirt, and mask are subtly shaded, but it doesn't
look like the legs are shaded at all. At least they're not an obnoxious
bright green, most of the colors on the figure are muted (you can't
silence Yellow, it just keeps screaming!).
The wings are the major disappointment, but we can't realistically
expect Mattel to have them completely painted and still keep the price
down (especially with all the other stuff in the package). They're cast
in very light and grey plastic (it's like the kind of stuff model kits
are made of) and are dry-brushed with a little bit of light-grey. It's
enough to show the detail of all those feathers, but not enough to be
realistic. They'd look great with a light-brown/white/bone
color-scheme. The hair isn't painted (bummer!), but it's cast in the
orange-ish shade we know so well.
The weapons' handles are painted a leather color, but with no
particular care. They're cast in dark-grey plastic which makes them
look like iron ore, or like they were made out of a meteorite, it's a
nifty effect.
Paint Score: 8 / 10
Simple costumes are a blessing and a curse to
articulation, you can add articulation almost anywhere, but it's most
likely going to be painfully visible. All joints, except the neck and
waist-swivel, are obvious on this figure, but hilariously enough, the
waist and neck are the most severely limited joints here! The waist
only turns a little bit in either direction, and that's with some
struggle. The head can face left or right, but again, with some
struggle, and it can't face up or down because the beautiful red hair
forbids it. Damn. I don't see why the waist isn't turning, it must be
an internal problem. The ankles are a bit limited because it looks like
the 4H or Mattel chose to have the ankles look more natural (more
plastic leaves less room for movement). But, the ankles don't bend as
far when the wings are posed, so there's more stability when standing.
Unfortunately, the ab-crunch is loose and won't hold a position, so
it's a further annoyance when trying to get poses.
The rest of the joints are tight and hold their positions indefinitely.
The arms can support the weapons with no slouching at all, even when
fully outstretched. I should note something about the hips though, they
feel gummy. They feel like the DCUC figures that have the stuck-hip
problem, except they do move. It's the actual rod that goes into the
crotch that is gummy, like it's made with softer plastic, BAD IDEA.
Articulation Score: 7 / 10
When was the last time you heard someone complain, "Oh yuck, they're
making Hawkgirl?" Never! And that's because she's loved and worshipped
by billions! (rounded up to the nearest billion) When she enters the
room, all eyes turn to her for no one knows what intentions lie behind
the sharpness of her gaze. When you put her on your desk, all eyes turn
AWAY, lest they be punctured by the razors of her wingspan! But
seriously, there is something about wings on the human form that piques
awe and imagination in us all. It instills within us a hope that maybe,
sometime in the distant past, we once really did have wings, and that
perhaps, someday, we may learn to reclaim them. Or maybe you just like
hot chicks that kick ass! Put a grenade-launcher in her hands and she
becomes the sexiest bomber the world has ever known!
The wings alone are fun to play with, though they tend to throw the
figure off-balance despite being relatively light-weight. They're stiff
enough to slash thugs with! If they were more poseable (incorporate
some kind of Swivel-Hinge), the fun factor would only sky-rocket. The
limited movement of the head and waist limit some poses too, but not
enough to keep anyone from buying this figure. The weapons are easily
and tightly held so you never have to be frustrated with a floppy mace
or spear.
Fun Score: 8 / 10

You get a ton of stuff in the package, and even though
it's not a massive amount of plastic (and missing a C&C piece), the
accessories are all useful so none will go to waste. The clear-blue
display stand ensures Shayera will be able to stand, no matter what
awkward position the wings are in. She can dual-wield the sword and
mace and hold the spear with both hands, very cool. The pose in-package
isn't too bad, so MOC collectors should be pretty happy. Well worth
retail price, but good luck finding this figure in-stores.
Obviously, this Hawkgirl is modeled after the character from the Golden
Age, and very few figures have been made of that version, so this is a
chance to strengthen your collection. But really, most of us are going
to know this figure as the "JLU version" because of her powerful
portrayal in the Justice League cartoons, by Paul Dini and Bruce Timm.
That's the character this reviewer loves and will forever remember her
as.
Value Score: 9 / 10
Summary
9 - Attention to detail, new sculpted bits, and improved sleeker appearance of the hips.
8 - Wings definitely need a thorough paint-job, only some small flubs around the mouth.
7 - Everything moves as expected, but the waist and neck, two vital joints, are very limited.
8 - Red hair, huge wings, and an even bigger attitude, what more could you ask for?
9 - No Giganta piece but the pack-ins and substantial figure make up for it.
Overall Score: 86 / 100 - This is a Great Toy
For a DCUC figure, this thing is awesome. A wonderful
value and a much welcome addition to anyone's collection (unless they
hate hot chicks, boooo!).
- Dr. Nightmare
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